Sync
public class Sync
ObjectBox Sync makes data available on other devices (check the link for details).
This class is the point of entry for Sync, e.g. create a sync client using Sync.makeClient(store, urlString)
.
-
Checks if this library comes with a sync client. If you do not have a sync enabled version yet, please visit https://objectbox.io/sync for more details.
Declaration
Swift
public static func isAvailable() -> Bool
Return Value
true if calling makeClient() is possible (without throwing)
-
Creates a sync client associated with the given store and sync server with the given URL. This does not initiate any connection attempts yet: call start() to do so. Before start(), you can still configure some aspects of the sync client, e.g. its “request update” mode.
Note: while you may not interact with SyncClient directly after start(), you need to hold on to the object: by keeping a reference you ensure the SyncClient is not destroyed and thus synchronization can keep running in the background. If you must, you can use Swift’s withExtendedLifetime() for that.
Pass either a
url
or aurlString
(auto-converted toURL
).Throws
ObjectBoxError.sync
if sync is unavailable in this version of the library or no valid URL was provided.Declaration
Swift
public static func makeClient( store: Store, url: URL? = nil, urlString: String? = nil, credentials: SyncCredentials? = nil ) throws -> SyncClient